imageVincent "I don't back down" Taylor

Motivation: Be the bravest
Intimacies: The valorous Five
Virtues: Compassion 1, Conviction 2 (4), Temperance 1, Valor 5 (7)
Great Curse: Foolhardy Contempt, triggers when he fights against losing odds or is challenged
Caste: Dawn (DV bonuses and immunity to Emotion effects
Anima: Bright white light with streaks of angry red flowing through it

: Strength 5, Dexterity 5, Stamina 5; Charisma 2, Manipulation 2, Composure 4; Perception 3, Intelligence 2, Wits 3
Abilities: Athletics 5, Awareness 3, Integrity (Stay the Course +2) 4, Occult 4, Martial Arts (Claws +3) 5, Presence 3, Resistance 4 (7), Survival 3 (6)
Backgrounds: Artifact 3, Manse 2, Manse 1, Cult 3 Artifact 1, Artifact 2

Essence: 4
Essence Pool: 63
Willpower: 7

Charm Name Effect Cost Type Duration Page
Stentorian Challenge Add Valor to raw damage 1m Supp Instant IL15
Challenge's Answer Counterattack anyone who hits him with a pool of (twice their raw damage) to a max of Dex + MA 3m Refl (Step 9) Instant IL15
Violently Advancing Theories Precede each attack in a flurry with a move action that must move at least 1/2 his speed 2m Refl Til next action IL16
Instruction in Spirit +Valor to offensive rolls and bashing soak. Add difference in Valor to DV when attack 6m Simple Scene IL16
Rapid Rebuttal of the Harsh Tongue counterattack twice at full pool. 7m Reflexive (Step 9) Instant IL16
Ceaseless Progressive Arguments Make up to (Valor + Essence) attacks, stopping on a miss or when there are no more targets. 4m, 1w Extra-Action (DV -2) Instant IL16
Biting Remark 10s count double for damage and roll (final damage) dice. More successes than their Essence permanently cripples one limb permanently (or until magically healed) 5m Supp Instant IL17
Viturperative Account Increase onslaught penalty by one. Deals aggravated if 4m, 1w spent on an unarmed touch attack 2m or 4m, 1w Supp Instant IL17
Wielding Ones Tongue Use any MA weapon in one hand, ignoring Acc and Def bonuses. 3m, 1w Simple Scene IL17
Loosening Tongues After inflicting damage roll (Valor + Essence) vs. Temperance. Success means the target loses an extra (her Valor) motes every time she uses more than (her Temperance) motes in an action. Each mote lost inflicts one unsoakable level of bashing damage 4m, 1w Simple (Essence) Actions IL17
Raging Repartee Lower wound penalties by 2. Can spend 1w on his action to continue fighting even if Incapacitated. 6m, 1w Simple Scene IL17
Ox-body Technique x 2 -1/-1/-2/-2/-2/-2
Terrestrial Circle sorcery Wood Dragon' Claws, Summon Elemental

Physical Combat

Join Battle
Soak: 14L/ 16B/ 12A (Reinforced Buff Jacket 12L/11B/12A; Pierced: 8L/ 11B/ 6A; Armorless: 2L/ 5B/ 0A; Hardness: 9L/ 9B; -1 Mobility Penalty)
Health Levels: -0/-1/-1/-1/-1/-2/-2/-2/-2-2-2/-4/Incap
Dodge DV: 2

Attack Speed Rate Accuracy Damage Range PDV
Punch 5 2 11 5B - 6
Kick 5 1 9 8B - 5
Clinch 6 1 10 8BP - -
Wood Dragon's Claws 5 1* 14* 5L* - 6*
 - defense 5 1 22 5L - 10
 - flailing assault 5 9 21 5L - 6
 - single strike 5 1 22 12L - 6
Animaball 5 2 12 7B - 5
Animaball, Thrown 5 2 10 5B 50 -
* Each action Victor may reflexively apply 15 points worth of bonuses to his rate, accuracy, damage, or defense. No trait may receive more than 8 points.

Social Combat

Mental Dodge DV: 4, 8 vs. supernatural influence, +1 when staying the course

Attack Speed Rate Cha Man PDV
Presence 4 2 5 5
Performance 6 1 2 2 1
Investigation 5 2 2 2 -

Other Notes: Orichalcum Hearthstone Bracers, Orichalcum Hearthstone Amulet, Stone of the Emerald Rooster, and Battle Fire Ruby