imageThe Infinite Prison

Motivation: Gather more victims and make them torture each other for eternity
Virtues: Compassion 0, Conviction 6, Temperance 3, Valor 4

: Strength 15, Dexterity 4, Stamina 18; Charisma 2, Manipulation 3, Composure 5; Perception 5, Intelligence 2, Wits 5
Abilities: Athletics 5, Awareness 5, Bureaucracy 2 (Prison Routine +2), Craft (Earth) 3, Craft (Fire) 3 (Implements of Torture +2, Restraints +1), Integrity 5, Investigation 1 (Spot Conspiracies +3), Lore 2 (Psychology of Sadism +3), Occult 1 (Secrets of the Void +3), War 2
Backgrounds: Underworld Cult (Inmates) 3

Essence: 9
Essencool: 146
Willpower: 10

Charm Name Effect Type
Go Anywhere Teleport anywhere in the labyrinth or underworld not occupied by a structure, so long as the spot rises out of the earth. Misc
Inescapable No supernatural power can allow a creature to exit the Labyrinth unless it allows it. Even death merely causes the ghost the reform in its cell. Perm
Materialize Implements Creates anything it needs to restrain or torture an inmate. This includes uniforms for guards and prisoners. Materializing soulsteel costs 1m per square foot. Misc
Reshape At will, the Infinite Prison can open or seal off cells, corridors and other interior spaces, as well as altering its external appearance. Its exterior always looks like basalt. This ability enables the Infinite Prison to repair damage to itself at a cost of one mote per level. Doing so is a miscellaneous action. Misc

Physical Combat

Join Battle: 8
Soak: 12L/ 18B/ 12A
Corpus Levels: -0x1,000/I
Dodge DV: N/A

Attack Speed Rate Accuracy Damage Range PDV

Social Combat

Mental Dodge DV: 5, 10 vs. supernatural influence (+2 for keeping his cool)

Attack Speed Rate Cha Man PDV
Presence 4 2 3 3
Performance 6 1 6 6 3
Investigation 5 2 3 3 -

Other Notes: The Infinite Prison itself is almost indestructible through its sheer bulk. Interior barriers can take as many levels of damage to break through as a mundane stone wall (see Exalted, p. 154). Only one-tenth of such damage is applied to the prison itself. any exterior wall is at least 10 yards thick and requires 250 levels of damage to break through.