See RoGD I, pg. 119 for a full description;

An ifrit will warm somewhat to a sorcerer who gives it interesting and challenging assignments (thus, ifrit make good Hunters), particularly if the summoner is polite. Nothing insults an ifrit so much as being called to do something easy, such as guarding an unthreatened front door for show or carrying written messages like a street urchin. These elementals would never whine or seek their own revenge, but an ifrit bound to demeaning purpose will later drop complaints in powerful, well-chosen ears.

Motivation: Provide a good role model for less righteous folk (i.e., everyone).
Attributes: Strength 4, Dexterity 4, Stamina 4; Charisma 4, Manipulation 3, Composure 5; Perception 3, Intelligence 4, Wits 3
Virtues: Comapassion 3, Conviction 3, Temperance 4, Valor 3
Abilities: Athletics 4, Awareness 3, Dodge 3, Integrity 4, Investigation 3, Linguistics 4, Lore 3, Performance 3, Presence 4, Martial Arts 5, Resistance 2, Socialize 3, Stealth -3, Survival 2, War 4

Backgrounds: Artifact 2, Contacts 5, Influence 1, Resources 4
Essence: 4
Essence Pool: 75
Willpower: 7

Charm Name Effect Cost Type Duration Page
Dematerialize Dematerializes 55m Simple Varies GE 142
Benefaction +1 die to any one ability 5m Simple Scene GE 146
Destiny Sponsorship Safe in the desert 10m Simple Indefinite GE 166
Domain Manipulation Scenario Brighten to anima banner level 6m or 12m, 1w Simple Indefinite GE 156
Harrow the Mind Illusions plague the guilty 5m Supp Scene GE 160
Landscape Travel 3x speed over the desert 4m Refl Scene GE 159
Material Tribulation Divestment Cleanses any Crippling, Poison or Sickness effects 5m Refl One Action GE 166
Regalia of Authority Inspire awe in mortals 10m, 1w Simple Scene GE 161
Sheathing the Material Form All-Encompassing, max motes is 12 for 12B/6L 1m/B, 1/2 L Simple Scene GE 166
Spice of Custodial Delectation Gain Essence from having others thank him profusely - Perm Perm GE 164
Stoic Endurance Soaks, heals, bleeds, recovers and ages similar to an Exalt
Tracking Find anyone the ifrit has blessed 5m Refl Instant GE 151
Worldly Illusion Target is alone with his sins 5m Refl Scene
Second Excellency Athletics, Integrity, Martial Arts
1m / die Supp Instant
Infinite (Ability) Mastery Integrity, Martial Arts
2m + 2m / reduction Simple Scene

Physical Combat

Join Battle: 6
Soak: 4L/8B (Fiery Form, 3L/6B)
Health Levels: -0/-1/-1/-1/-1/-1/-2/-2/-2/-2/-4/Incap
Dodge DV: 6

Attack Speed Rate Accuracy Damage Range PDV
Punch 5 2 10 4B - 6
Kick 5 1 9 7B - 4
Clinch 6 1 9 4BP - -
Excellent Straigh Sword 4 2 12 8L - 6

Social Combat

Mental Dodge DV: 5, 8 vs. supernatural influence

Attack Speed Rate Cha Man PDV
Presence 4 2 7 6 4
Performance (+3 Dance) 6 1 8 7 4
Investigation 5 2 7 6 -

Other Notes: Due to ifrit’s blazing flesh, ifrit take a -3 internal penalty to any Stealth checks they’re unwise enough to make.