਀ ਀㰀洀攀琀愀 栀琀琀瀀ⴀ攀焀甀椀瘀㴀䌀漀渀琀攀渀琀ⴀ吀礀瀀攀 挀漀渀琀攀渀琀㴀∀琀攀砀琀⼀栀琀洀氀㬀 挀栀愀爀猀攀琀㴀甀渀椀挀漀搀攀∀㸀 ਀㰀洀攀琀愀 渀愀洀攀㴀䜀攀渀攀爀愀琀漀爀 挀漀渀琀攀渀琀㴀∀䴀椀挀爀漀猀漀昀琀 圀漀爀搀 ㄀㈀∀㸀 ਀㰀氀椀渀欀 爀攀氀㴀䘀椀氀攀ⴀ䰀椀猀琀 栀爀攀昀㴀∀栀漀甀猀攀爀甀氀攀猀开昀椀氀攀猀⼀昀椀氀攀氀椀猀琀⸀砀洀氀∀㸀 House Rules਀㰀℀ⴀⴀ嬀椀昀 最琀攀 洀猀漀 㤀崀㸀㰀砀洀氀㸀 ਀  㰀漀㨀䄀甀琀栀漀爀㸀䨀愀洀攀猀 䴀挀䴀甀爀爀愀礀㰀⼀漀㨀䄀甀琀栀漀爀㸀 James McMurray਀  㰀漀㨀刀攀瘀椀猀椀漀渀㸀㔀㰀⼀漀㨀刀攀瘀椀猀椀漀渀㸀 17਀  㰀漀㨀䌀爀攀愀琀攀搀㸀㈀ ㄀ ⴀ 㐀ⴀ㈀㘀吀㄀㔀㨀㌀㄀㨀  娀㰀⼀漀㨀䌀爀攀愀琀攀搀㸀 2010-06-07T21:52:00Z਀  㰀漀㨀倀愀最攀猀㸀㈀㰀⼀漀㨀倀愀最攀猀㸀 617਀  㰀漀㨀䌀栀愀爀愀挀琀攀爀猀㸀㌀㔀㈀㌀㰀⼀漀㨀䌀栀愀爀愀挀琀攀爀猀㸀 29਀  㰀漀㨀倀愀爀愀最爀愀瀀栀猀㸀㠀㰀⼀漀㨀倀愀爀愀最爀愀瀀栀猀㸀 4132਀  㰀漀㨀嘀攀爀猀椀漀渀㸀㄀㈀⸀  㰀⼀漀㨀嘀攀爀猀椀漀渀㸀 ਀㰀⼀砀洀氀㸀㰀℀嬀攀渀搀椀昀崀ⴀⴀ㸀 ਀㰀氀椀渀欀 爀攀氀㴀挀漀氀漀爀匀挀栀攀洀攀䴀愀瀀瀀椀渀最 栀爀攀昀㴀∀栀漀甀猀攀爀甀氀攀猀开昀椀氀攀猀⼀挀漀氀漀爀猀挀栀攀洀攀洀愀瀀瀀椀渀最⸀砀洀氀∀㸀 ਀㰀⼀栀攀愀搀㸀 ਀㰀戀漀搀礀 戀最挀漀氀漀爀㴀∀⌀䈀㌀㠀䔀㘀㄀∀ 氀愀渀最㴀䔀一ⴀ唀匀 氀椀渀欀㴀洀愀爀漀漀渀 瘀氀椀渀欀㴀搀愀爀欀最爀攀攀渀 style='tab-interval:.5in'>਀

Car਀挀栀愀猀攀 爀甀氀攀猀 愀爀攀 㰀愀 栀爀攀昀㴀∀挀栀愀猀攀⸀栀琀洀∀㸀栀攀爀攀㰀⼀愀㸀⸀㰀漀㨀瀀㸀㰀⼀漀㨀瀀㸀㰀⼀猀瀀愀渀㸀㰀⼀瀀㸀 ਀㰀栀㈀㸀㰀愀 渀愀洀攀㴀䈀氀椀渀搀渀攀猀猀㸀㰀猀瀀愀渀 猀琀礀氀攀㴀✀洀猀漀ⴀ昀愀爀攀愀猀琀ⴀ昀漀渀琀ⴀ昀愀洀椀氀礀㨀∀吀椀洀攀猀 一攀眀 刀漀洀愀渀∀✀㸀䈀氀椀渀搀渀攀猀猀㰀⼀猀瀀愀渀㸀㰀⼀愀㸀㰀猀瀀愀渀 style='mso-fareast-font-family:"Times New Roman"'>

Blindness਀椀洀瀀漀猀攀猀 愀 ⴀ㈀ 䐀嘀 瀀攀渀愀氀琀礀⸀㰀漀㨀瀀㸀㰀⼀漀㨀瀀㸀㰀⼀猀瀀愀渀㸀㰀⼀瀀㸀 ਀㰀栀㈀㸀㰀愀 渀愀洀攀㴀䈀漀漀渀猀㸀㰀猀瀀愀渀 猀琀礀氀攀㴀✀洀猀漀ⴀ昀愀爀攀愀猀琀ⴀ昀漀渀琀ⴀ昀愀洀椀氀礀㨀∀吀椀洀攀猀 一攀眀 刀漀洀愀渀∀✀㸀䈀漀漀渀猀㰀⼀猀瀀愀渀㸀㰀⼀愀㸀㰀猀瀀愀渀 style='mso-fareast-font-family:"Times New Roman"'>

Boons਀洀甀猀琀 戀攀 瀀甀爀挀栀愀猀攀搀 椀渀 漀爀搀攀爀 昀漀爀 攀瘀攀爀礀 瀀甀爀瘀椀攀眀Ⰰ 渀漀琀 樀甀猀琀 匀瀀攀挀椀愀氀猀 愀渀搀 倀愀渀琀栀攀漀渀 Specifics. However, purchasing them works exactly the same as epic attributes,਀洀攀愀渀椀渀最 椀琀 漀渀氀礀 琀愀欀攀猀 ㌀ 瀀椀挀欀猀 琀漀 最攀琀 愀 瀀甀爀瘀椀攀眀 琀漀 爀愀渀欀 ㌀ 椀渀猀琀攀愀搀 漀昀 㘀⸀㰀漀㨀瀀㸀㰀⼀漀㨀瀀㸀㰀⼀猀瀀愀渀㸀㰀⼀瀀㸀 ਀㰀栀㈀㸀㰀愀 渀愀洀攀㴀∀䄀挀琀椀瘀愀琀椀漀渀开吀椀洀攀猀∀㸀㰀猀瀀愀渀 猀琀礀氀攀㴀✀洀猀漀ⴀ昀愀爀攀愀猀琀ⴀ昀漀渀琀ⴀ昀愀洀椀氀礀㨀∀吀椀洀攀猀 一攀眀 刀漀洀愀渀∀✀㸀䄀挀琀椀瘀愀琀椀漀渀 Times

Unless਀愀 欀渀愀挀欀 椀猀 甀猀攀搀 椀渀 爀攀愀挀琀椀漀渀 琀漀 愀渀 攀砀琀攀爀渀愀氀 昀漀爀挀攀 漀爀 猀瀀攀挀椀昀椀攀猀 琀栀愀琀 椀琀 椀猀 constantly active, it requires a Miscellaneous (5/-1) action to activate.

Anything਀琀栀愀琀 搀攀愀氀猀 䄀最最爀愀瘀愀琀攀搀 䐀愀洀愀最攀 琀栀愀琀 椀猀 琀椀攀搀 琀漀 愀渀 愀琀琀爀椀戀甀琀攀 昀漀爀 椀琀猀 搀愀洀愀最攀 rating, such as a Clinch using Divine Wrath, only adds that attributes dots as਀戀漀渀甀猀 搀愀洀愀最攀 椀渀猀琀攀愀搀 漀昀 琀栀攀 昀甀氀氀 戀漀渀甀猀 猀甀挀挀攀猀猀攀猀⸀ 䘀漀爀 攀砀愀洀瀀氀攀Ⰰ 猀漀洀攀漀渀攀 眀椀琀栀 Strength 5, Epic Strength 4 normally deals a base of 5B plus 7 successes on a਀挀氀椀渀挀栀⸀ 匀栀漀甀氀搀 琀栀攀 挀氀椀渀挀栀 戀攀 挀漀渀瘀攀爀琀攀搀 琀漀 䄀最最爀愀瘀愀琀攀搀 搀愀洀愀最攀 瘀椀愀 䐀椀瘀椀渀攀 圀爀愀琀栀Ⰰ it will instead do 5B plus 4 auto-successes.

Itztli

The਀猀琀爀攀渀最琀栀 欀渀愀挀欀猀 琀栀愀琀 搀攀愀氀 䄀最最爀愀瘀愀琀攀搀 搀愀洀愀最攀 眀椀琀栀 愀渀 愀琀琀愀挀欀 ⠀䐀椀瘀椀渀攀 圀爀愀琀栀Ⰰ Disfiguring Attack, and Hurl to the Moon) are changed to all cost 2L.

Legend਀㰀戀爀㸀 A character regains (Legend Rating) Legend Points per day. A character can਀椀渀猀琀攀愀搀 挀栀漀漀猀攀 琀漀 爀攀最愀椀渀 ㄀ 圀椀氀氀瀀漀眀攀爀 椀渀猀琀攀愀搀 漀昀 ㈀ 䰀攀最攀渀搀⸀ 㰀漀㨀瀀㸀㰀⼀漀㨀瀀㸀㰀⼀猀瀀愀渀㸀㰀⼀瀀㸀 ਀㰀栀㈀㸀㰀愀 渀愀洀攀㴀∀伀挀挀甀氀琀开圀愀爀昀愀爀攀∀㸀㰀猀瀀愀渀 猀琀礀氀攀㴀✀洀猀漀ⴀ昀愀爀攀愀猀琀ⴀ昀漀渀琀ⴀ昀愀洀椀氀礀㨀∀吀椀洀攀猀 一攀眀 刀漀洀愀渀∀✀㸀伀挀挀甀氀琀 Warfare

਀㰀℀嬀攀渀搀椀昀崀㸀㰀漀㨀瀀㸀㰀⼀漀㨀瀀㸀㰀⼀猀瀀愀渀㸀㰀⼀瀀㸀 ਀㰀栀㈀㸀㰀猀瀀愀渀 猀琀礀氀攀㴀✀洀猀漀ⴀ昀愀爀攀愀猀琀ⴀ昀漀渀琀ⴀ昀愀洀椀氀礀㨀∀吀椀洀攀猀 一攀眀 刀漀洀愀渀∀✀㸀䔀瀀椀挀 䄀琀琀爀椀戀甀琀攀猀 ⠀椀渀 General)

Occult Warfare

Large Pools

Fixing the਀圀椀氀氀瀀漀眀攀爀 ⬀ 䤀渀琀攀最爀椀琀礀 ⬀ 䰀攀最攀渀搀 䐀椀猀瀀愀爀椀琀礀㰀漀㨀瀀㸀㰀⼀漀㨀瀀㸀㰀⼀猀瀀愀渀㸀㰀⼀栀㈀㸀 ਀㰀瀀 挀氀愀猀猀㴀䴀猀漀䈀漀搀礀吀攀砀琀㸀㰀猀瀀愀渀 挀氀愀猀猀㴀匀琀礀氀攀㸀㰀猀瀀愀渀 猀琀礀氀攀㴀✀昀漀渀琀ⴀ猀椀稀攀㨀㄀㈀⸀ 瀀琀㬀 mso-bidi-font-size:11.0pt;color:black'>Mental powers which would be resisted by਀圀椀氀氀瀀漀眀攀爀 ⬀ 䤀渀琀攀最爀椀琀礀 ⬀ 䰀攀最攀渀搀 椀渀猀琀攀愀搀 爀攀焀甀椀爀攀 愀渀 愀瀀瀀爀漀瀀爀椀愀琀攀 愀琀琀愀挀欀 爀漀氀氀 瘀猀⸀ 愀 DV of (Wits + Integrity + Legend) / 2. This leaves them viable without making਀椀琀 猀漀 琀栀愀琀 琀栀攀 漀渀氀礀 眀愀礀 琀漀 爀攀猀椀猀琀 猀漀洀攀漀渀攀 眀椀琀栀 愀渀 攀瀀椀挀 猀琀愀琀 椀猀 琀漀 洀愀砀 漀甀琀 礀漀甀爀 willpower and never go anywhere with an Epicly Charismatic friend.

Super-high DefensesUntouchable Opponent and Blockade of਀刀攀愀猀漀渀 愀搀搀 琀栀攀 猀琀愀琀ᤀ猠 搀漀琀猀 琀漀 䐀嘀 爀愀琀栀攀爀 琀栀愀渀 琀栀攀椀爀 猀甀挀挀攀猀猀攀猀⸀㰀漀㨀瀀㸀㰀⼀漀㨀瀀㸀㰀⼀猀瀀愀渀㸀㰀⼀猀瀀愀渀㸀㰀⼀瀀㸀 ਀㰀栀㈀㸀㰀猀瀀愀渀 猀琀礀氀攀㴀✀洀猀漀ⴀ昀愀爀攀愀猀琀ⴀ昀漀渀琀ⴀ昀愀洀椀氀礀㨀∀吀椀洀攀猀 一攀眀 刀漀洀愀渀∀✀㸀匀琀甀渀琀猀 愀渀搀 嘀椀爀琀甀攀 䌀栀愀渀渀攀氀猀㰀漀㨀瀀㸀㰀⼀漀㨀瀀㸀㰀⼀猀瀀愀渀㸀㰀⼀栀㈀㸀 ਀㰀瀀 挀氀愀猀猀㴀䴀猀漀䈀漀搀礀吀攀砀琀㸀㰀猀瀀愀渀 挀氀愀猀猀㴀匀琀礀氀攀㸀㰀猀瀀愀渀 猀琀礀氀攀㴀✀昀漀渀琀ⴀ猀椀稀攀㨀㄀㈀⸀ 瀀琀㬀 mso-bidi-font-size:11.0pt;color:black'>Stunts and Virtue channeling grant auto਀猀甀挀挀攀猀猀攀猀 爀愀琀栀攀爀 琀栀愀渀 搀椀挀攀⸀ 吀栀椀猀 欀攀攀瀀猀 琀栀攀洀 瘀椀愀戀氀攀 愀琀 愀 瀀漀椀渀琀 椀渀 愀 匀挀椀漀渀ᤀ猠 career where an extra 2-4 dice is a small percentage of what he’s already got.

ExperienceXP will be doubled to make buying਀搀攀洀椀最漀搀 氀攀瘀攀氀 琀栀椀渀最猀 愀 瀀漀猀猀椀戀椀氀椀琀礀⸀㰀漀㨀瀀㸀㰀⼀漀㨀瀀㸀㰀⼀猀瀀愀渀㸀㰀⼀猀瀀愀渀㸀㰀⼀瀀㸀 ਀㰀瀀 挀氀愀猀猀㴀䴀猀漀䈀漀搀礀吀攀砀琀㸀㰀猀瀀愀渀 挀氀愀猀猀㴀匀琀礀氀攀㸀㰀猀瀀愀渀 猀琀礀氀攀㴀✀昀漀渀琀ⴀ猀椀稀攀㨀㄀㈀⸀ 瀀琀㬀 mso-bidi-font-size:11.0pt;color:black'> 

Knocking People਀䄀爀漀甀渀搀㰀漀㨀瀀㸀㰀⼀漀㨀瀀㸀㰀⼀猀瀀愀渀㸀㰀⼀栀㈀㸀 ਀㰀瀀 挀氀愀猀猀㴀䴀猀漀䈀漀搀礀吀攀砀琀㸀㰀猀瀀愀渀 挀氀愀猀猀㴀匀琀礀氀攀㸀㰀猀瀀愀渀 猀琀礀氀攀㴀✀昀漀渀琀ⴀ猀椀稀攀㨀㄀㈀⸀ 瀀琀㬀 mso-bidi-font-size:11.0pt;color:black'>Knockback / Knockdown has a base਀搀椀昀昀椀挀甀氀琀礀 漀昀 ㄀ ⬀ 琀栀攀 漀琀栀攀爀ᤀ猠 䔀瀀椀挀 匀琀爀攀渀最琀栀⸀ 吀栀攀 戀愀猀攀 漀昀 ㈀ 眀漀甀氀搀 洀攀愀渀 琀栀愀琀 吀栀漀爀 himself would have a hard time knocking down a sumo wrestler without resorting਀琀漀 欀渀漀挀欀椀渀最 琀栀攀 洀愀渀 漀甀琀⸀㰀漀㨀瀀㸀㰀⼀漀㨀瀀㸀㰀⼀猀瀀愀渀㸀㰀⼀猀瀀愀渀㸀㰀⼀瀀㸀 ਀㰀栀㈀㸀㰀猀瀀愀渀 猀琀礀氀攀㴀✀洀猀漀ⴀ昀愀爀攀愀猀琀ⴀ昀漀渀琀ⴀ昀愀洀椀氀礀㨀∀吀椀洀攀猀 一攀眀 刀漀洀愀渀∀✀㸀䜀爀愀瀀瀀氀椀渀最㰀漀㨀瀀㸀㰀⼀漀㨀瀀㸀㰀⼀猀瀀愀渀㸀㰀⼀栀㈀㸀 ਀㰀瀀 挀氀愀猀猀㴀䴀猀漀䈀漀搀礀吀攀砀琀㸀㰀猀瀀愀渀 挀氀愀猀猀㴀匀琀礀氀攀㸀㰀猀瀀愀渀 猀琀礀氀攀㴀✀昀漀渀琀ⴀ猀椀稀攀㨀㄀㈀⸀ 瀀琀㬀 mso-bidi-font-size:11.0pt;color:black'>Grappling does not render the victim਀椀渀愀挀琀椀瘀攀Ⰰ 椀琀 洀攀爀攀氀礀 洀愀欀攀猀 琀栀攀洀 椀洀洀漀戀椀氀攀⸀ 吀栀椀猀 氀攀愀瘀攀猀 椀琀 愀 瘀椀愀戀氀攀 琀愀挀琀椀挀 眀椀琀栀漀甀琀 being an auto-win. Making someone inactive is still a possibility, but it਀爀攀焀甀椀爀攀猀 昀椀最甀爀椀渀最 漀甀琀 愀 眀愀礀 琀漀 搀漀 椀琀 愀渀搀 琀栀攀渀 洀愀欀椀渀最 椀琀 栀愀瀀瀀攀渀 椀渀猀琀攀愀搀 漀昀 樀甀猀琀 rolling some dice.

Anyone can spend Willpower to escape਀匀攀爀瀀攀渀琀ᤀ猠 䜀愀稀攀Ⰰ 爀攀最愀爀搀氀攀猀猀 漀昀 琀栀攀 挀漀洀瀀愀爀愀琀椀瘀攀 䰀攀最攀渀搀猀⸀㰀漀㨀瀀㸀㰀⼀漀㨀瀀㸀㰀⼀猀瀀愀渀㸀㰀⼀猀瀀愀渀㸀㰀⼀瀀㸀 ਀㰀栀㈀㸀㰀猀瀀愀渀 猀琀礀氀攀㴀✀洀猀漀ⴀ昀愀爀攀愀猀琀ⴀ昀漀渀琀ⴀ昀愀洀椀氀礀㨀∀吀椀洀攀猀 一攀眀 刀漀洀愀渀∀✀㸀䐀椀挀攀 䄀搀搀攀爀猀㰀漀㨀瀀㸀㰀⼀漀㨀瀀㸀㰀⼀猀瀀愀渀㸀㰀⼀栀㈀㸀 ਀㰀瀀 挀氀愀猀猀㴀䴀猀漀䈀漀搀礀吀攀砀琀㸀㰀猀瀀愀渀 挀氀愀猀猀㴀匀琀礀氀攀㸀㰀猀瀀愀渀 猀琀礀氀攀㴀✀昀漀渀琀ⴀ猀椀稀攀㨀㄀㈀⸀ 瀀琀㬀 mso-bidi-font-size:11.0pt;color:black'>Dice adders are limited to the਀挀栀愀爀愀挀琀攀爀ᤀ猠 䰀攀最攀渀搀 爀愀琀椀渀最⸀㰀漀㨀瀀㸀㰀⼀漀㨀瀀㸀㰀⼀猀瀀愀渀㸀㰀⼀猀瀀愀渀㸀㰀⼀瀀㸀 ਀㰀栀㈀㸀㰀猀瀀愀渀 猀琀礀氀攀㴀✀洀猀漀ⴀ昀愀爀攀愀猀琀ⴀ昀漀渀琀ⴀ昀愀洀椀氀礀㨀∀吀椀洀攀猀 一攀眀 刀漀洀愀渀∀✀㸀倀愀爀爀礀 䐀嘀㰀漀㨀瀀㸀㰀⼀漀㨀瀀㸀㰀⼀猀瀀愀渀㸀㰀⼀栀㈀㸀 ਀㰀瀀 挀氀愀猀猀㴀䴀猀漀䈀漀搀礀吀攀砀琀㸀㰀猀瀀愀渀 挀氀愀猀猀㴀匀琀礀氀攀㸀㰀猀瀀愀渀 猀琀礀氀攀㴀✀昀漀渀琀ⴀ猀椀稀攀㨀㄀㈀⸀ 瀀琀㬀 mso-bidi-font-size:11.0pt;color:black'>Parry DV is calculated as (Dexterity +਀䄀戀椀氀椀琀礀 ⬀ 䐀攀昀攀渀猀攀 ⬀ 䰀攀最攀渀搀⤀ ⼀ ㈀⸀㰀⼀猀瀀愀渀㸀㰀⼀猀瀀愀渀㸀㰀猀瀀愀渀 猀琀礀氀攀㴀✀昀漀渀琀ⴀ猀椀稀攀㨀㄀㈀⸀ 瀀琀㬀 mso-bidi-font-size:11.0pt;font-family:"Georgia","serif";color:black'>