imageSondok, She who Stands in Doorways,
Demon of the Second Circle,
Warden Soul of the Green Sun

See Malfeas, p. 136 for full description

Motivation: To secure those things entrusted to her care. Sondok’s Intimacies include whatever currently lies within her care, Ligier and his treasures, locks, sentinels, the Cult of Darkness’s Unseeing Eye, her daughter and the child’s father.
Attributes: Strength 7, Dexterity 8, Stamina 7; Charisma 2, Manipulation 3, Composure 7; Perception 6, Intelligence 4, Wits 7
Virtues: Compassion 1, Conviction 5, Temperance 2, Valor 5
Abilities: Athletics 4, Awareness 4, Dodge 4, Integrity 3, Investigation 2, Linguistics (Native: Old Realm; Others: Flametongue, Forest-tongue, Riverspeak) 3, Lore 1, Martial Arts 4 (Claws +3), Medicine 1, Melee 7 (Axe +1, Sword +2), Occult 3, Presence 4 (Intimidation +3), Resistance 4, Thrown 4 (Axe +2), War 3
Backgrounds: Allies 1, Backing 3, Contacts 4, Cult 3, Familiar 1, Followers 3, Resources 2
Essence: 5
Essence Pool: 110
Willpower: 10

Charm Name Effect Cost Type Duration Page
Materialize Materializes 75m Simple Varies GE 142
First Excellency Add up to 5 dice to Integrity, Martial Arts, Melee, or Presence 1m / die Supp Instant GE 141
Second Excellency Add up to 2 successes to Martial Arts or Melee 2m / die Supp Instant GE 141
Third Excellency Reroll Martial Arts or Melee checks, or add 5 to parry DV 3m Supp Instant GE 141
Infinite (Ability) Mastery Lower the cost of Martial Arts or Melee excellencies by one per mote beyond the second. 2m+, 1w Simple Scene GE 141
Measure the Wind Know the Essence trait of all beings within 9 yards, and also know their type. 1m Refl Instant GE 143
Principle of Motion Sondok typically has 10 stored actions 5m, 1w Simple Indefinite GE 144
Intrusion-Sensing Method Sondok rolls Perception + Awareness with 1 automatic success to detect when someone has has entered a place she guards unbidden 5m, 1w Simple Indefinite GE 149
Affinity (Earth, Fire) Control +5 damage to attacks or make ranged attacks (see below) 6m Simple Scene GE 153
Banish Send someone to a random place within 125 miles. Resisted by Stamina + Integrity, with an external penalty of -5. Success protects the tagte for the rest of the scene. 12m, 1w Simple Instant GE 158
Destiny Sponsorship -10 external penalty to rolls that could be resisted by Resistance, Integrity, or Dodge. +10L/10B soak. Doesn't work if she has been bathed in her daugter's blood or during calibration. 10m Simple Indef GE 166
Divine Prerogative She-Who-Stands-In-Doorways cannot be swayed from her guardianship - - Perm GE 164
Dreaded Embrace of Mundanity Negates dice added by the melee excellency. 15m Simple Scene GE 167
Harrow the Mind Convinces intruders to turn back with a Man + Pre attack that gets 2 bonus successes. For 1W she can make it crippling. 1W resists the illusion for a single action, and negates it after 5 have been paid. 5m Supp Scene GE 160
Landscape Travel Sondok can walk across lava as if it were stone 4m Refl Scene GE 159
Malediction 1-die penalty to all rolls 5m Simple Scene GE 167
Paper Tiger Arrangement Mask something she guards within 50 yards, blending it with the scenery or creating a commandale illusion. Those with Dodge MDV 10+ are immune.Those who are suspicious may spend 3W to resist, or 1W if the illusion is pointed out. 5m Simple Illusion GE 157
Sheathing the Material Form Increase lethal soak and hardness by 1, bashing soak by two but only against flame and heat. A maximum of 25 motes may be spent. 1m / 2B + 1L Simple Scene GE 166
Spirit-Cutting Attack affects the immaterial 2m Supp Instant GE 170
Weather Control Sondok disperses the clouds from the night sky 10m Refl 5 hours GE 156
Words of Power Excorciating those who trespass 5m Refl Scene GE 170

Physical Combat

Join Battle: 11
Soak: 16L/18B (Infernal reinforced breastplate, 12L/11B, Hardness: 8L/8B, -1 mobility penalty, 1 fatigue value)
Health Levels: -0/-1/-1/-1/-1/-1/-1/-2/-2/-2/-2/-2/-2/-4/Incap
Dodge DV: 9

Attack Speed Rate Accuracy Damage Range PDV
Claw 5 3 16 10L - 9
Kick 5 2 11 10B - 5
Clinch 6 1 11 7BP - -
Infernal Straight Sword 4 2 19 10L - 9
Infernal Axe (Melee) 4 2 18 12L - 7
Infernal Axe (Thrown) 5 2 13 8L 10 -
Elemental Control 5 5 17 15B/15L - -
Words of Power 5 1 8 5B (natural only) * -

Social Combat

Mental Dodge DV: 5

Attack Speed Rate Cha Man PDV
Presence (+3 Intimidation) 4 2 5 6 3
Performance 6 1 2 3 2
Investigation 5 2 2 3 -

Other Notes: When the stars shine down from a cloudless sky, Sondok receives a one-die bonus to all rolls.