imageHetsaru, Zenith Caste Gunslinger

Motivation: Make the wold safe enough that he can live in luxury without being haunted by guilt for not doing enough
Intimacies: Bright Shield of the Mountain, Cassie
Attributes: Strength 2, Dexterity 2, Stamina 5; Charisma 1, Manipulation 1, Composure 4; Perception 5, Intelligence 2, Wits 2
Virtues: Compassion 2, Conviction 2, Temperance 3, Valor 3
Limit Break: Overindulgence. Triggers when he has to forego food for moral reasons
Abilities: Archery 5 (Flame Weapons +3), Athletics 1, Awareness 4, Integrity 3, Dodge 2, Investigation 2, Linguistics (Native: Low Realm; Others: High Realm) 1, Martial Arts 2, Presence 2, Performance 2, Resistance 5, Survival 4
Backgrounds: Resources 3, Cult 2, Artifact 2
Essence: 3
Essence Pool: 50
Willpower: 5

Charm Name Effect Cost Type Duration Page
There Is No Wind Negate non-wound or flurry penalties for 3m, +2m increases range to edge of visbility 3m or 5m Supp Instant Core 187
Accuracy Without Distance* Attack that would have missed hits with 0 net successes 1m, 1w Supp Instant Core 187
Trance of Unhesitating Speed* Buy up to Essence + 1 attacks 4m per attack Extra Action Instant Core 187
Essence Arrow Attack* +3L, holy, +1m = +4 damage 2m Supp Instant Core 187
Durability of Oak Meditiation Hardness 8 3m Refl (Step 7) Instant Core 206
Iron Skin Concentration Roll Sta + Res (attacker's Essence). Success negates the damage, failure gives +4A/+4L.+4B 2m Refl (Step 7) Instant Core 207
Spirit Strengthens the Skin Remove pre-soak damage dice. Can reduce the damage to 0. 1m per per die Refl (Step 7) Instant Core 207
Adamant Skin Technique* Perfect defense against raw damage, has the Temperance flaw 4m Refl (Step 7) Instant Core 207
First Excellency Archery, Resistance: +1 die per mote up to (Attr + Abi) 1m / die Supp Instant Core

Physical Combat

Join Battle: 6
Soak: 11L/17B/9A (Orichalcum Reinforced Buff Jacket 9L/12B;Pierced: 7L/ 11B/ 5A; Armorless: 2L/ 5B/ 0A; Hardness: 7L/ 7B; -1 Mobility Penalty)
Health Levels: -0/-1/-1/-1/-1/-1/-1/-1/-2/-2/-2/-2/-2/-2/-2/-2/-2/-2/-2/-2/-4/Incap
Dodge DV: 3

Attack Speed Rate Accuracy Damage Range PDV
Punch 5 2 5 2B -
Kick 5 1 3 5B - 1
Clinch 6 1 4 2BP - -
Firewand 5 1 14 12L 10 -

Social Combat

Mental Dodge DV: 4

Attack Speed Rate Cha Man PDV
Presence 4 2 3 3  
Performance 6 1 3 3
Investigation 5 2 3 3 -

Other Notes