imageCaramon Majere - Mortal

Motivation: Protect Raistlin, even from himself
Intimacies: Raistlin, Demonstrations of Strength, Family (includes Kitiara)
Attributes: Strength 5, Dexterity 2, Stamina 4; Charisma 4, Manipulation 1, Composure 4; Perception 3, Intelligence 2, Wits 2
Virtues: Compassion 4, Conviction 2, Temperance 3, Valor 4
Abilities: Archery 3, Athletics 5 (Feats of Strength +3), Awareness 4, Dodge 2, Integrity 4, Martial Arts 4 (Improvised Weapon +2), Melee 5 (Defending Others +3), Presence 3, Performance 3, Resistance 3, Ride 3, Survival 2, War 3
Backgrounds: Artifact 2 (Orichalcum Thunderbolt Shield), Artifact 2 (Moonsilver Daiklaive), Followers 3 (only for attacking Raistlin's manse)

Essence: 3
Essence Pool: 59 (15 commited)
Willpower: 8

Charm Name Cost Type Duration Effect
Ox-Body Technique x 3 - - - -1/-1/-1/-2/-2/-2/-2/-2/-2
Invincible Steel Shield Technique 2m Refl (Step 2) Instant Ignore Parry DV penalties (i.e. Dipping Swallow Defense)
Whirling Defensive Wall 5m Refl (Step 2) Til next action Ignore Parry DV penalties (i.e. Bulwark Stance)
Essence Gathering Temper - Perm Permanent When hit for no damage: 1m, 2m per point of bashing, 3m per lethal or agg. Happens whether damage is to self or allies.
First Excellency* 1m / die Supp Instant Add up to (Str + Ability) dice to melee or martial arts actions
Increasing Strength Exercise 3m / point Simple One scene Add up to (Essence) dots to Strength
Fist of Iron Technique** 1m Supp Instant +1 Acc, +2 Lethal Dmg to unarmed attack, can parry lethal attacks until next action
Sledgehammer Fist Punch* 1m Supp Instant Double raw unarmed damage and ignore soak for an attack
Dragon Coil Technique 3m Refl (Step 1) Til next action Clinch damage is lethal, +(Essence) dice to clinch rolls and damage. Don't count towards dice caps.
Solar Hero Form6mSimpleSceneCount unarmed attack successes twice for damage by spending 1m in step 7. block ranged and lethal without a stunt.
Knockout Blow*4m, 1wSuppInstantIf (damage x Essence) > health levels, target is unconscious for the scene
* Sibling Rivalry Combo
** Does not count as charm use if Solar Hero Form is active

Physical Combat

Join Battle: 6
Soak: 6L/ 6B/ 4A (Breastplate 4L/2B; Pierced: 4L/ 5B/ 2A; Armorless: 2L/ 4B/ 0A; -1 Mobility Penalty; 1 Fatigue) or
       9L/ 10B/ 7A (Reinforced Breastplate 7L/6B; Pierced: 6L/ 7B/ 4A; Armorless: 2L/ 4B/ 0A; -2 Mobility Penalty; 1 Fatigue) or
Health Levels: -0/-1/-1/-1/-1/-1/-2/-2/-2/-2/-2/-2/-2/-2/-4/Incap
Dodge DV: 2 (Shield provides +3)

Attack Speed Rate Accuracy Damage Range PDV*
Punch 5 2 10 5B - 6/8
Kick 5 1 9 8B - 4/6
Clinch 6 1 9 5BP - -
Great Sword 6 2 11 12L - 5/7
Daiklave 5 3 15 11L - 7/9
Long Bow 6 3 5 3LP or 7L 200 -
Large Thrown Object 5 2 8 6B - -
Large Swung Object (such as shield) 5 2 8 8B 50 5
* Shield gives +3 to DVs

Social Combat

Mental Dodge DV: 4

Attack Speed Rate Cha Man PDV
Presence 4 2 7 4
Performance 6 1 7 4 8
Investigation 5 2 2 0 -

Other Notes